![]() To open the Portable Safe, you will need to continue this process until all of the lights have turned green. If you guess incorrectly, a red light will appear and you will be forced to start all over again. If you guess correctly, a third green light will appear on the panel. As stated above, this combination code or sequence will be completely unique to yourgame.Īfter that, you will need to guess the third number in the sequence. At this stage, it could be “16” or “74” or whatever. Once you have successfully guessed the second number, you should jot it down. You can’t press the same button twice because this is essentially a sequence guessing exercise. Note that a number can only be used once. Weve also got a list of all lock codes you can use as a bit of. If you pick an incorrect number, a red dot will appear and you will be forced to start all over again. Beating Resident Evil 2s various modes in different ways unlocks yet more modes, stories, and weapons. If you guess correctly, a second green dot will appear. Once you press the first button, a green dot will light up on the circular panel at the top of the safe.Īfter that, you will need to guessthe second number. This is your starting number, so jot it down. Start off by pressing whichever number you want to. This is a trial and error exercise, so you should probably grab a pen and paper before you attempt this. Three letters are circled on it, in the words "September," "Jazz" and "Free.A screenshot showing the Portable Safe in Resident Evil 2.Īs you can see in the screenshot above, I have labelled each button from 1-8. To open it, you'll need to find the Jazz Festival Flier. Inside: SMG Ammo (Claire) / Magnum Ammo (Leon).This locker combination can be found on a film canister, which can be developed in the first floor darkroom. Inside: Grenade Launcher Flame Ammo (Claire) / Shotgun Ammo (Leon).You might already be familiar with this room, it's the shower room where the steam valve is broken. ![]() But if you want to use some of the game's most powerful weapons, lockers can be a powerful enabler. Unlike safes and other in-game combinations, lockers are strictly optional. You'll get a trophy for the first solution you find to unlocking a 3-letter combination lock, often found on lockers. The Safety Deposit Room is an area in the Raccoon Police Station featured in the Resident Evil 2 remake and Resident Evil 3 remake. ![]() If you're Claire, it will be a speed loader for your revolver, which makes the otherwise frustratingly slow-to-load weapon a lot more useful. If you're Leon, it's an extended mag for Matilda, giving you a 24-shot capacity. Finding every combination and code, though, takes a lot of work and more than a little backtracking. What's inside the safe varies depending on whether you're playing as Leon or Claire. Part of Resident Evil 2 remake walkthrough and guides Resident Evil 2 is full of locks and puzzles. On the other side it's MRG: Marvin Branagh, Rita Phillips and George Scott, whose nameplate is a little harder to find because it's fallen to the floor. ![]() On one side you have NED: Neil Carson, Elliot Edward and David Ford. To solve the puzzle, check the name plates on each desk. But kill or give them the runaround and you shouldn't have too much trouble. This is a really easy puzzle, which is mostly made trickier by the multiple cop zombies in the room. Not only via the launch of Resident Evil 4 Remake next month, but also by giving away the VR version of Village to those who already own it on PS5 for no additional charge. Capcom is really spoiling Resident Evil fans to kick off 2023. The three first name initials in each row are the combos to the combination locks. Not only is the remake getting the VR treatment, but the VR version will be free DLC on PS VR2. The key to figuring out the combinations to the two locks on Leon's desk is finding the first initials of each of your fellow officers. Yes, it's a little friendly office hazing. The Greenhouse codes will give you access to the drug dispenser in the Drug. Kennedy, we're putting you on a very special case for your first assignment. Each lab code you use in Resident Evil 2 remake opens up one of two locations in the East Area of the Laboratory. Your coworkers didn't plan for the zombie apocalypse. ![]()
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